C++ Console : Basic Graphic Techniques
Console is basically a text panel and this being the reason it is slow for rendering (printing) on it. There are again 2 ways to print on console. Pixel by pixel which is used for printing images and anything is possible with that but this method will yield slow printing speed and that is not very helpful in games or usual applications but in rare cases it may be helpful like making little bit of logos and graphs. The 2nd method is to use predefined ASCII characters to make a whole shape. This is fast method but since characters are fairly bigger than single pixel (about 1:10 - +) ratio so they are not helpful in making curve shapes. Here is a link and code to get ASCII table characters view and select which one you might like to use: #include <iostream> using namespace std; void main( ){ cout<<"value\tcharacter"<<endl; for ( int i = 0; i <= 255; i++){ cout<<i<<"\t"<<char(i)<<e